- Date:
- 2019-09-25
- Main contributors:
- Institute for Digital Arts and Humanities, Kalani L. Craig, Michelle Dalmau
- Summary:
- We're all buried in the digital world when we work on our own arts & humanities projects - whether it's reading the digital copy of an article, snapping smartphone photos of related work, or collaborating with editors over email. When these digital environments are harnessed thoughtfully and critically, we can use digital methods to showcase the research and creative work we do every day in our classrooms. This workshop will explore classroom-based digital activities that provide students with hands-on experience using mapping, data mining, network analysis, data visualization, and 3D rendering to support arts & humanities questions. We'll also engage participants in several white-board and sticky-note versions of these activities that use analog methods to enhance understanding of the digital world in which our students move.
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